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App Store screenshot sizes in 2026, and what 19,673 live screenshots actually use

August 13, 2026 · 8 min read

Screenshot specs are the one part of shipping an app where you can be exactly right or exactly wrong, so most articles stop at the pixel table. We went further: our library stores the live App Store listing images for 2,620 iOS apps alongside their in-app screens, so we measured what those listings actually use. The answer is that the published spec and the shipped reality have drifted a long way apart.

The sizes Apple publishes

These are the portrait dimensions from Apple’s current screenshot specifications. Landscape is the same numbers transposed.

iPhone

  • 6.9 inch: 1320 x 2868 px (iPhone 17 Pro Max, 16 Pro Max, 15 Pro Max)
  • 6.5 inch: 1284 x 2778 px (iPhone 14 Plus, 13 Pro Max, 12 Pro Max, XS Max, XR)
  • 6.3 inch: 1179 x 2556 px (iPhone 17 Pro, 16 Pro, 15 Pro, 14 Pro)
  • 6.1 inch: 1170 x 2532 px (iPhone 17e, 14, 13, 12, 11 Pro, XS, X)
  • 5.5 inch: 1242 x 2208 px (iPhone 8 Plus and earlier Plus models)
  • 4.7 inch: 750 x 1334 px (iPhone SE 2nd and 3rd generation, iPhone 8)

iPad

  • 13 inch: 2064 x 2752 px (iPad Pro M5 and M4, iPad Air M4, M3, M2)
  • 12.9 inch: 2048 x 2732 px (iPad Pro 2nd generation)
  • 11 inch: 1488 x 2266 px (iPad Pro M5 and M4, iPad Air M4 and M3, iPad mini A17 Pro)
  • 10.5 inch: 1668 x 2224 px
  • 9.7 inch: 1536 x 2048 px

The rule that saves you the most work is Apple’s own: if your interface is the same across device sizes, provide only the highest resolution screenshots required and they scale down automatically. In practice that means one iPhone set at 1320 x 2868 and, if you ship an iPad build, one iPad set at 2064 x 2752. You can upload between one and ten images per size, as .jpeg, .jpg, or .png, with no alpha channel or transparency.

What shipping apps actually upload

We measured every App Store screenshot stored against the 2,620 apps in the library: 19,673 images in total. Grouped into Apple’s display families, the distribution is not what the spec table would predict.

  • 37.1% are 1242 x 2688 px, the legacy 6.5 inch size from the iPhone XS Max era
  • 32.7% are 1284 x 2778 px, the current 6.5 inch size
  • 17.9% are 1290 x 2796 px, the 6.7 inch size introduced with the iPhone 14 Pro Max
  • 7.9% are 1320 x 2868 px, the current 6.9 inch size
  • Everything else, including all iPad and small iPhone sizes, is under 5% combined

Read that again: fewer than one in twelve screenshots on these listings is at the size Apple currently asks for. Most product pages are running assets designed for a phone that shipped years ago, being scaled to fit today’s Pro Max. Nothing breaks, which is exactly why nobody fixes it. If you want a cheap edge on a crowded category page, being one of the 7.9% that renders at native resolution is close to free.

Two more numbers worth having. Orientation is effectively settled: of 19,673 screenshots, 6 were landscape. Even apps whose entire product is a full bleed image, such as FaceApp (est. $14M/mo), sell in portrait. And apps use more slots than you would guess. The median listing carries 8 screenshots, 22% use all 10, and only 17% stop at 5 or fewer. If you are shipping three screenshots because that is what fits above the fold, you are leaving seven paid ad slots empty on a page people do scroll.

Design the set, not the screens

The listings that convert treat the ten slots as one argument with a beginning and an end, not ten unrelated captures. CamScanner (est. $7M/mo) and PictureThis (est. $14M/mo) both sell a single mechanical promise, scan this and get that, and their product pages are built to land that promise before a thumb moves. Compare the store page to what the app actually opens with and you can see whether the promise survives contact with the first session.

CamScanner - PDF Scanner App Onboarding and Subscribing screenCamScanner - PDF Scanner App Onboarding and Subscribing screenCamScanner - PDF Scanner App Onboarding and Subscribing screen
CamScanner - PDF Scanner App, onboarding and subscribing screens · see all 85 screens

The mismatch is the most common self-inflicted wound we see. A store page sells an outcome, the app opens on a 28 step quiz and a paywall, and the install churns before the value ever arrives. If your screenshots promise speed, your onboarding flow has to be short, and if they promise depth, your paywall should arrive after the depth is visible, not before.

A working checklist

  • Export one iPhone set at 1320 x 2868 px and let Apple scale the rest
  • Add a 2064 x 2752 px iPad set only if you actually ship an iPad build
  • Portrait, no alpha channel, .jpg or .png
  • Fill 8 to 10 slots. The first two carry the promise, the middle prove the mechanism, the last handle objections such as price, privacy, or effort
  • Put readable text in the first two images. Category pages crop hard
  • Check that screenshot one and app screen one tell the same story. Our splash screen breakdown covers what top-grossing apps put in the first three seconds

How to research this for your own category

Specs are universal, but conventions are per category: a photo editor sells with before-and-after pairs, a tracker sells with a filled dashboard, a habit app sells with a streak. The reliable method is to open the twenty highest-grossing apps in your category and read their product pages as a set, then check whether the app behind each one delivers what the page implies. Every app page in our library puts the listing and the in-app screens side by side with revenue and download estimates attached, which is the comparison the App Store itself never lets you make. The best app designs roundup is a reasonable place to start if you want the top of the market first.

A note on the numbers: the size and count figures above are measured from the App Store listing images stored in our library and reflect what those product pages serve. Revenue figures are third-party monthly estimates, useful for comparing magnitude, not audited financials.

Frequently asked questions

What App Store screenshot size do I actually need to upload?

For iPhone, the 6.9 inch size at 1320 x 2868 px portrait. For iPad, the 13 inch size at 2064 x 2752 px portrait. Apple's guidance is to provide only the highest resolution screenshots required, because they scale down automatically to smaller device sizes when your interface is the same across devices.

How many App Store screenshots can I upload?

Apple allows a minimum of one and a maximum of ten per display size, in .jpeg, .jpg, or .png format, with no alpha channel or transparency. Across the 2,620 apps in our library the median listing uses 8 screenshots and 22 percent use all 10.

Should App Store screenshots be portrait or landscape?

Portrait, unless your app is genuinely landscape-only. Of 19,673 screenshots we measured across live iOS listings, just 6 were landscape. Apple accepts landscape at the transposed dimensions, for example 2868 x 1320 px for the 6.9 inch size.

Do old 1242 x 2688 screenshots still work?

They still display, which is why so many listings still run them: 1242 x 2688 is the single most common size we measured, at 37 percent of all screenshots. It is a legacy 6.5 inch asset, so on a current Pro Max device it is being scaled rather than shown at native resolution.

Where can I see what real App Store screenshots look like?

Every app page in the mobileappdesign library shows the live App Store listing screenshots next to the captured in-app screens, so you can compare what an app promises on its product page with what it actually ships in the first session.

Compare the listing to the product

Every app page shows the App Store screenshots next to the real in-app screens, so you can see which promises the first session actually keeps.

Browse onboarding screens
PictureThis - Plant Identifier Onboarding and Subscribing screenPictureThis - Plant Identifier Onboarding and Subscribing screen
PictureThis - Plant Identifier, onboarding and subscribing screens · see all 202 screens